6 Ways Elden Ring Avoids the Usual Open-World Annoyances

elden ring has arrived and offers an exciting adventure for FromSoft veterans and newcomers alike. As the most accessible entry in the developer's grueling RPG series, Elden Ring has been praised for bringing the boss battles and lore-drenched world into the open-world format. But in doing so, FromSoftware faced significant challenges.

Open world games, by design, often have quality of life issues that make completing quests, traversing the world, or just getting the various items and resources you need a chore, especially during the 10 or hundreds of hours that they take time to complete. But miraculously, Elden Ring manages to avoid all these pitfalls and offers one of the most immersive and free worlds we've had the pleasure of exploring.

No stamina drain outside of battle

While this one is certainly starting to gradually die out across the genre, Elden Ring manages to avoid a particularly annoying open-world issue by ensuring your stamina, which depletes when running, dodging, laminationand attack in combat: unaffected when out of combat.

In most cases, you'll use your trusty spectral steed, Torrent, to help you traverse great distances in The Lands Between, but sometimes you'll want, or need, to explore on foot. Not having this drain when you start running makes things a lot more... liberating.

It complements the game's core design mechanic that encourages aimless exploration by simply ensuring you can do it at your own pace and not have to worry about your character stopping and running out of air every 10 seconds.

We may be tarnished, but we have a good cardio workout and we love it.

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